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Trials in Tainted Space is a game under active development by Fenoxo & crew.
Trials in Tainted Space (TiTS) is a game under active development by Fenoxo & crew. Trials in Tainted Space 0.6.26 Changelog. Badger can offer you a job, resulting in a whole new set of interactions with Penny (or the good Doctor herself). Trials in Tainted Space (TiTS) is a game under active development by Fenoxo & crew. Trials in Tainted Space 0.6.26 Changelog. Badger can offer you a job, resulting in a whole new set of interactions with Penny (or the good Doctor herself).
Mar 23, 2018 - When you come to, you find yourself firmly locked in a reinforced restraining chair. You jerk and try to pull free, but the structure seems to have.
- 1Characters
- 3Items
- 5Universe, Lore & Mechanics
- 5.3Organizations
Characters
Trials in Tainted Space features two different styles of encounter-able characters. Persistent characters have various attributes that may or may not be affected by the players interactions, and are stored in the same manner as the player character's data.
For a more comprehensive breakdown of characters featured in the game, see the Characters category.
Persistent Characters
Persistent characters are usually, though not always, named.
Able - Agrosh - Aina - Akane - Alex - Alex Surf - Aliss - Amara Faell - Amber - Amma - Anarrie - Anno - Anyxine Rhenesunne - Anzhela - Ara Kei - Ardia - Artie - Asennia - Astra - Atha - Attica - Aurora - Ausar Agent - Azra - Beatrice Reasner - Belle - Bess - Bethany Carver - Betsy & Victoria - Big T - Bran Flazingan - Brandt - Brandy - Briget - Briha - Brynn - Burt - Busky - Byron McAllister - Cameron - Canada - Candy - Captain Khorgan - Carrie - Cass - Celise - Ceria - Charles - Chaurmine - Cherry - Chrissy - Chupacabro - Ciaran - Colenso - Commander Schora - Connie - Cora - Crazy Carl - Cruff - Crystal Goo Incubator - Crystalline Shopkeeper - Cynthia - Dally - Dane - Delilah - Demon Queen Syri - Doctor Badger - Doctor Lash - Doctor Lessau - Double-Goo - Dr. Calnor - Dr. Teyaal - Edan - Ehstraffe - Eimear - Elenora Vanderbilt - Ellie - Ellira - Embry - Emmy - Erika - Erra - Estallia - Estie - Fazian - Fei An Strozo - Feruze - Fetch & Carry - Fisianna - Flahne - Forgehound - Frostwyrm - Fyn - Galina - Gene - Geoff - Gianna - Gil - Godi - Gold Squad - Gray Goo Armor - Gray Prime - Gwen - Haley - Hana - Hand So - Heidrun - Henderson - Hepane - Herman - Holiday - Holmes - Horace Decker - Horisha & Peck - Host Shukuchi Agents - Ilaria - Inessa - Irellia - Jade - James - Jardi - Jarvis - Jerome - Jerynn - Jesse - Johr - Julian Haswell - Juro - Kaede - Kalayna - Kally - Kane - Kara - Kase - Kaska - Kat - Kattom Osgood - Kazra & Lorre - Kelly - Kimber - Kirila - Kirlarwe - Kiro - Krissy - Krym - Lane - LDC - Lerris - Liamme - Lieve - Liliana - Linera Gerie - Liriel - Living Kegs - Logan - Lola - Luca - Lund - Lyralla - Lys - Lysander Chow - Mabbs - Maja - Maki - Marik - Marina - Marsail - Matron Oserre - Maximilian Steele - Merchant Queen - Mi'dee - Miko & Mai - Millie - Milly - Milodan War Alpha - Mirian Bragga - Mirrin - Mitzi - Myr Infected Queen - Myrna - Myrra - Naleen Brothers - Natalie Irson - Nayna - Nehzara - Nenne - Nerrasa - Nessa - Nevrie - Nine-tailed Zil - Nivas Oxonef - Nykke - Nyrean Princess - Ogram - Olympia - Orryx - Overseer Maike - Ovir Dancer - Paige - Penny - Petr - Petra - Pexiga - Pippa - Pirate Engineer - Pirate Mercenary - Prai Ellit - Pump-king - Pyra - Quaelle - Queen of the Deep - Queen Taivra - Queensguard - Quenton - Quinn - Ramis - Raskvel Broodmother - Raskvel Traps - Rat Thieves - Reaha - Regina Kasmiran - Renvra - Riley - Rival - Riya - RK Lah - Roo - Roxy - Roz - Rusher - Saec - Saendra - Sally - Sam - Scalla - Scout - Seifyn - Sellera - Sellesy - Semith - Sera - Shade - Shekka - Shelly - Shep Darnock - Shiare - Shizuya - Shock Hopper - Simone - Stella - Steph Irson - Storm Lancer - Sydian Matriarch - Sylvie - Syri - Tam - Tanis - Tarik - Tentacle Gardener - Terensha - Teron - Tessa - Tetra & Mica - The Bronco - The Seer - Tivf - Tlako - Torra - Tuuva - Ula - Ula's Father - Una - Urbolg - Ushamee Neykkar - Vaande - Vahn - Valden - Vark - Vedice - Verusha - Vi - Victor Steele - Walt - Wetra Hound - Wetraxxel Brawler - Xanthe - Xotchi - Yammi - Yancy - Yarasta - Yoma - Zaalt - Zea - Zeke - Zephyr - Zheniya - Zo’dee
Generic Characters
In addition to persistent characters, there are a number of generic encounter-able characters. For most of these, it is heavily implied that the player does not repeatedly encounter the same generic character over and over, and thus, the game does not store a full stat block for these characters without due cause.
There are a few limited exceptions to the rule of these always being a different individual: one example is V-KO. She is both a static character and a repeatable encounter on Mhen'ga; but as a factory-produced machine that is styled to act as a ubiquitous medical dispenser, more V-KO bots are liable to find their way to other planets while using the same 'encounter template' as the one on Mhen'ga. Indeed, there are plans to eventually enable the player to add a version to their ship.
Bored Jumper - Bothrioc Pidemme - Bothrioc Quadomme - Cockvine Adult - Cockvine Seedling - Corona Flamer - Cunt Snake - Cyberpunk Security Operatives - Daer Wormling - Deconstruction Unit - Doll Maker - Dr. Khan - Essyra Marion - Excavation Robot - Fenris Drone - Firewall - Frog Girl - Gabilani Vacationers - Ganrael Ambusher - Ganrael DeadEye - Ganraen Knight - Gold Remnant Brute - Gold Remnant Soldier - Gray Goo - Infected Crew Members - Korgonne Barbarian Female - Korgonne Raider Male - Lapinara Parasitic Female - LDC - Machina - Milodan Infiltrator - Milodan Male - Milodan Priestess - Milodan Temptress - Milodan War Lion - Mimbrane - Mining Robot - Myr Infected Female - Naleen Female - Naleen Futa - Naleen Male - Naleen Mating Ball - Nym-Foe - Nyrean Huntress - Nyrean Praetorian - Pirate - Pirate Juggernaut - Raskvel Female - Raskvel Gang - Raskvel Turret - Rat Thieves - Red Commando - Red Myr Guard - Red Zil Male - Rocket Pods - Rodenian Mechanic - Sand Worm - Security Droid - Security Drone - Security Robots - Sex Bot - Siegwulfe - Slamwulfe - Slaver Attendant - Slyveren Slavebreaker - Sydian Female - Sydian Male - Tentacle Gardener - The Pollen Dancers - V-KO - Vanae Huntress - Vanae Maiden - Varmint - Venus Pitcher Elder - Venus Pitcher Young - Venus Zil Trap - Zil Female - Zil Hornet - Zil Hoverfly - Zil Male - Zil Tribe
Locations
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The game features a number of different location styles, each of which generally aims towards an overriding theme or approach to the content made available at that location. See Category:Locations for more detailed breakdowns of locations.
Seasonal:
- Ausaril (Invitation: Between December 22 to December 28 (real time). Can only visit once)
- Poe A (Invitation: At 00:00 (in-game time) between October 26 to October 31 (real time), or a random 1/100 chance. Can only visit once)
Ships:
- Casstech Z14 (Your ship)
- Blade (Kiro's ship)
- The Phoenix (Saendra's ship)
- Black Rose (Mirian's ship)
- Talon Rogue (Kaede's ship)
- Great Majin (Shizuya's ship)
Space Stations:
- Tavros (Starting location)
- Canadia (Invitation: Kiro or Delilah, or giving Krissy a lift)
- Gastigoth (Invitation is received after completing the Stellar Tether quest.)
- Breedwell (Invited after having 5 kids or donating 500,000 ml of cum to cockmilker.)
Planets:
- Mhen'ga (Inmediately available. First probe)
- Tarkus (Available after locating the first probe)
- New Texas (Invited after a day has passed)
- Myrellion (Available after locating the second probe)
- Zheng Shi (Available after locating the third probe)
- Uveto (Zaalt distress call at lvl 6+ or after obtaining the third probe and progressing through Shade's storyline)
'Dungeons':
- Stellar Tether (Tarkus. Main storyline. Second probe)
- Queen Taivra's Palace ( Myrellion. Main storyline. Third probe)
- Ghost Deck (Anno's storyline)
- Pirate Base (Kara's storyline)
- Kashima (Distress call: between October 24 to November 7 (real time). Lvl 7+. Travelling to or from Myrellion)
- Munitions Factory (Myrellion. Optional Federation Quest.)
- Akkadi Research Facility (Uveto. Optional Syri Quest)
Items
For information about equipment and consumable items, see the items category.
Equipment
Items that can be physically equipped to a character.
Armor - Melee Weapon - Ranged Weapon - Shield Generator - Accessory - Clothing - Lower Undergarment - Upper Undergarment - Piercing
Consumables
Items that are consumed to attain various effects.
Transformative Item - Restorative Item - Combat Consumable
Other Items
Items that either don't fall under the former categories or otherwise have alternate uses.
Toys - Miscellaneous Item - Key Item - Unique Item
Game & Engine Mechanics
For information about internal mechanics, formulas, and other implementation specifics, see Category:Game mechanics
Addiction - Alcohol Consumption - Alignment - Appearance - Bad Ends - Combat Mechanics - Exertion - Exhibitionism - Minigames - Perks - Pregnancy - Racial Score - Special Ability - SSTD -Taint
Universe, Lore & Mechanics
There are several components that make up the TiTS universe. Some can be found below.
History and Lore
General story details and bits of background history on some events that have an impact in the TiTS universe.
Dumbfuck - Gush - Planet Rush - TiTS History - Treatment
Races
Applicable races found throughout the TiTS-verse. Note that not every single race encountered is listed. For more creature variants, see Category:Creatures
Anatae - Ausar - Bothrioc - Cundarian - Cylirian - Daynar - Dzaan - Essyra - Fanfir - Fhan’i - Gabilani - Galotian - Ganrael - Gryvain - Hilinara - Human - Huskar - Kaithrit - Kalabast - Kerokoras - Korgonne - Kui-tan - Lapinara - Laquine - Leithan - Lureling - Milodan - Myr - Naleen - Nyrea - Ovir - Rahn - Raskvel - Rodenians - Roehm - Saeri - Saurmorian - Siel - Simii - Sionach - Spinarran - Suula - Sydian - Tarratch - Thraggen - Tove - Vanae - Venus Pitcher - Vildarii - Vulkrim - Wetraxxel - Xhelarfog - Zil
Organizations
Various organizations or companies that have presence in TiTS.
Corporations
Aegis - Akkadi R&D - Bell-Isle/Grunmann - Camarilla - Carver Catering Company - Humphard Incorporated - Ice Teats - JoyCo - J’ejune Pharmaceutical - KihaCorp - Lapinara Sanctuary - Pyrite Industries - Reaper Armaments - RhenWorld - Snugglé - Steele Tech - Tamani Corp - Xenogen Biotech
Factions
Black Void - Gilden Republic - Gryvain Heartland Republic - Joint Ausar Federation - Mechanus League - Nova Securities - Scarlet Federation - Terran-Space Coalition - United Galactic Confederacy
Religions
Church of the One God - Followers of the Infinite Aspect - Followers of The Tear - Sky Mother - Star Seekers - Stormguard - Zyi
Technologies
Trials In Tainted Space Gameplay Basics 1 - YouTube
Information on technology found in TiTs either as a tangible object or conceptual vocabulary.
Artificial gravity - Artificial Intelligence - Codex - Hardlight - Hologram - Horse-Cock - Light drive - Medical Technology - Repulsor - Steele Tech Probe - Sublight engine - Warp tunnel
Contributing
Trail In Tainted Space Wiki
There's a handy list of templates to be used when adding Wiki content regarding TiTS. See Contributing
Dr Badger Trials In Tainted Space
And a list with content that needs to be created and/or updated. See To Do List
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References
Trials In Tainted Space Character
The location of the main game itself can be found at the official Trials in Tainted Space website.
Eyebeam license key generator. For reference information on submitting written material to the TiTS game itself. See Writing Reference
For reference information on possible cheats and/or exploits in the TiTS game. See Cheat List
Trials In Tainted Space Rat Thieves Full
For reference information on editing a TiTS save game file (not recommended). See Save Editing
Trials in Tainted Space Bestiary Project! Please Read!
Dr Badger Trials In Tainted Space Wiki - Womengenerous
There are a few unanswered questions though in regards to how to approach this project and what someone can look to get out of it, so I would like to turn to the community and to my watchers for their input on what they would like to see out of a project like this in order to make it the best it possibly can be. So here are a few things that need to be covered....
1) Originally I asked people if they wanted a representation of all the genders a given species had available to it and the result was a decided “Yes”. Now what this will mean in a game like this one, is that some species may have less than two genders and some may have more. I am assuming that in the long term scale of things, the average will typically come to two. If there is a species of naturally wild morphic bodies, there may have to be a compromise struck in only that a few examples are given on the illustrated end of things....especially if these creatures are more template than full creatures in their own right. But what I'd like to know here is whether or not people are only interested in a stripped down nude image for each, or if there is an interest in seeing the sort of wardrobe/armor/gear this species might typically wear.
2) A big question that should be addressed right away is the funding. The two main options appear to be Offbeatr or Patreon. Patreon has the benefit of providing the income at a steady pace over the course of time but the draw back of being new...at least in terms of me using it. This would allow people to pledge funding by the week for me to collect on and keep working through the week the way someone might any other given job. The other option is Offbeatr, which uses a more familiar crowd funding format in that things are pledged up front over a period of time and then the sum is collected in one lump chunk after Offbeatr takes a sizeable 20% or so. This has the advantage of giving me a large sum of money for adult stuff like getting married or maybe a down payment on a house of my own, but has the draw back of forcing me to charge a bit more in order to compensate for the percentage and still make that liveable wage viable. I'd love to hear thoughts on this from people who'd be looking to fund the project, and where they'd like to put their dollar. The project would be to service these interested parties afterall, and so they should have a say right?
3) Regardless of which payment option is chosen, benchmarks will have to be set and set numbers put down. Now offbeatr would require a lot of this stuff be decided up front and right away while patreon would allow a more dynamic shifting approach as the project progressed along.... but in the end the question remains: Which Species!? A lot of people are generating fantastic content for this game just as they did for Corruption of Champions and I don't want anyone to be left out in the cold on this... but I am only one person with my limitations. How do I decide which species get done? How should benchmarks effect this? Should someone get to make a sort of executive call if they've contributed a larger amount? Deciding which go in at which time is important and I'd like it to make sense, be fair, and above all service the people who not only are funding but the other people contributing to the project! Thoughts on this are a must.
4) As it stands now, the project is just illustrations. So many of the writer's are more skilled than I am with the written word, and so their content will be what is kept as the codex I'm sure. What I'm providing is the art. Which means that week after week people would be treated to new illustrations of each of the species when they are decided. However, I want to know if people would be interested in some of the information (all the info?) being included in an assembled format with the illustrations. Or perhaps even a digital book type thing at the end that combines the information given for the game with the illustrations I provide? Or maybe something that follows the lines of an artbook instead with a nicely formated book style, call outs, and bits of equipment added to the existing illustrations to flesh out each species in a comprehensive but visually focused way? I imagine this sort of thing would need to be a benchmark of sorts, as the compiling and additional material, if not already provided, would need to be generated on top of everything else after the fact.
However this goes down though, this will effectively be my job once it is underway. For the last month or so I have been getting up at the same time every day, getting on my computer, and banging out art for people on a piecemeal commission basis. It's been ok so far, but if a week is dry it adversely effects my home life in sometimes severe ways as shortages of money often do. I work for eight hours or so a day, sometimes more and seldom less. I often stream these things for people to interact with me as I work, sometimes on their stuff. I have the discipline, I have the drive, now I just need the work and the funding to make sure it is being put to good use. As soon as this project is under way, my full work days of nothing but art become focused on this and the Transruption project, the latter of which needs a good deal of work so that it can lend assistance to the TITS character viewer down the road.
What will this mean for commissions? It means the ones I have will be finished on my own time in the evenings, possibly during bonus streams or while I'm chilling out watching netflix. After the existing commissions are completed, future commissions will be taken on a case by case basis as the main projects work permits. If I was using the Offbeatr format this would mean likely less commissions, but if I was using a Patreon format it could mean folding some of that work in to a given weekly workload, depending on the kind of funding I'd be pulling in weekly. Obviously if everybody is throwing me a tone of money I'd like to justify that funding with more work provided.
So there it is, I want people's thoughts on all of this. I want suggestions, comments, ideas. Whatever you got, throw it my way in whatever means is best for you so that I can use it and get this project posted and underway as soon as possible.